🎮The algorithm enables us to control virtual characters with different morphologies using only a VR headset and two controllers.
🧠Motion capture data is used for training the algorithm to match human joints with virtual character joints, and reinforcement learning is used to improve control.
🦕The algorithm can generate realistic movements for different character types, from tiny mice to dinosaurs.
🤖Advanced movements, such as staggering and balancing, can be achieved with the algorithm.
🌍The algorithm can be trained on a single machine with just one consumer graphics card, making it accessible for widespread use.