🔧Implementing anisotropic remeshing in Houdini can create aesthetically pleasing results with skewed triangles based on curvature.
⚙️Using vector fields on a mesh allows for control over the remeshing direction, resulting in customizable mesh geometries.
💡Anisotropic remeshing can be useful in fields such as cloth simulation or in any application that requires dynamically changing mesh topology.
📐The process of anisotropic remeshing involves calculating the principal curvature and creating a vector field based on its direction and magnitude.
🎯Fine-tuning the remeshing process by adjusting the curvature threshold can result in different remeshing effects, allowing for creative exploration.